Thursday, November 1, 2012

Halo 4 Legendary Walkthrough-"Requiem"

Scavenge ammo and explore the crash site to find a few "hidden" consoles. Once you have stocked up on ammo, head down the path until you find the warthogs, get in one and enjoy the manly sound as you rev the engine. Follow the mountain path, and enter a clearing where you will find the covenant.follow the path right and get behind the wall. Exit the warthog and kill the grunts and jackals on the right side. use this hill and the nearby gun stand to clear the covenant in the area, staring with the grunts and jackals first. use your hill to "snipe" at the outpost in the back,then go pick up the plasma turret and walk through the little pathway, use your carbine to kill the grunts and jackals quickly, then pick the plasma cannon back up and kill the elite, beware the jackal sniper in the back, get rid of him once the elite is dead. next you have to pick either left or right, do NOT go down the middle hallway.
clear the middle area from either of the 2 ridges, but before the enemies on the pathways off both sides, it will be jackals on the left, followed by grunts, or a mix on the right side, The elite in the middle will use cover and if you have a fuel rod cannon or any more ammo in the plasma cannon, i would use it on him.once the middle is clear, pick left or right and use the ridge as cover to clear whichever side you are going toward. Go up the stairs to encounter a plethora of grunts, once they are all dead, head up to the next level,to meet 4 jackals an a sword-elite.keep your distance from the elite, and try to isolate him from the jackals,either by killing them or getting him to chase you. When you kill him, pick up his active camo, but leave the sword. Enter the doorway, and walk to the back of the large room to access the "cartographer". You will have to reactivate the cartographer by using the 2 generators, after turning the first one on, the covenant will appear use your active camo and reach the second generator, using the natural cover in the room to help get you across. After activating the second pillar, you will have to fight your way to the cartographer. Kill the elites on the lower level first, then head back toward the entrance to find a ledge and cover for a good sniping spot. Kill the grunts and jackals you can see, and then head up the leaft side toward the cartographer to find more carbines and ammo, using the active camo to sneak, and kill the 2 elites. After filling your carbine, walk to the leftside and take the left side path to the cartographer, going up the middle will end in tragedy really quickly. Kill the 2 jackals and then the 3 elites on the large platform. Reactivate the cartographer and you will eventually end up on a hig ledge overlooking enemies and a long pathway.
        Eliminate as many enemies as possible before getting on the elevator; take your time and use cover once you reach a hallway that opens to a large structure, go right for a weapons cache, use cover and the magnum to eliminate enemy snipers and a few grunts. The Rpg should be used on the turrets and the ghosts, then use the walkways and plasma cannons on either side to kill the remaining elites. you will need to climb in the structure, the second level features 4 grunts and a sword elite, kill the grunts and use the obstacles to keep the elite away from you. Follow the next pathway to your right and kill the grunts and and elite on the staircase, once you reach the top of the staircase, you will see 2 elites, on the platform above them are 2 hunters, kill the elites (sentinels will help you) then grab the fuel rod cannon in the gun rack below the hunter platform. Use this to make short work of the hunters, and head down the hallway. you will see a raised platform, check below the platform for a terminal, and then proceed up to the platform to get another cutscene.


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